
Patch Note
Highlights
- Made the demo version warning more noticeable.
- Unlocked level 10 of Chapter 1 in the campaign.
- Added voice-over for the English localization.
- Partially rewrote the English localization, with special attention to unit names.
- Redrew the story artwork and improved the UI for displaying it.
- Added a new “Diagnostics” tab to the game settings: players can now check the client, network, saves, and logs, copy a diagnostic report, or send it to the developer directly from the game.
- Improved the level overview panel: tapping an enemy now opens its page in the Knowledge Base, and each wave now shows the parts reward in advance, if one is available.
Progress, Rewards, and Economy
- Increased XP gained from matches, improved mission rewards, and reworked level-up rewards: players now receive cases more often and earn more crystals as they progress.
- Trade-up is now more accessible: it now requires 4 items instead of 5, and trading up Cosmic items grants 20,000 XP.
- Players who previously used the old trade-up system or reached levels before this update will automatically receive compensation.
- Fixed an issue where, after crystals were granted, the profile balance only updated after restarting the game.
- Fixed an issue where some pop-up notifications could fail to appear when receiving several rewards in a row, including level-up notifications.
- Fixed a visual bug where the profile level number could remain enlarged after the level-up animation was interrupted.
Account, Saves, and Authorization
- Added a warning recommending players to sign in or create an account if they have made noticeable campaign progress without an up-to-date cloud save.
- Improved email authorization: if the player minimized the game after requesting a code and the app was unloaded from memory, the game will now automatically return them to the code entry screen on the next launch, as long as the code is still valid.